Artist research view

Maurice Kimball Sleeping Dogs Environment Design

Maps, isometrics, floor plans, and architectural cutaways credited to Sleeping Dogs concept artist Maurice Kimball.

25works

Research view notes

Maurice "Skip" Kimball described conceptualizing and designing most of the environment sets for Sleeping Dogs in collaboration with the art, environment, and game-design teams.

His blueprints, isometric breakdowns, and floor plans gave the 3D environment team production foundations for Aberdeen, Club Bam Bam, police facilities, temples, hospitals, and luxury compounds.